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ChoicePointStack
so the changes can be pushed onto the stack and
later rolled back when the stack is popped.ChoicePointStack
so the changes can be pushed onto the stack and
later rolled back when the stack is popped.ChoicePointDoubleArray
ChoicePointStack
so the changes can be pushed onto the stack and
later rolled back when the stack is popped.ChoicePointDoubleArray
ChoicePointStack
so the changes can be pushed onto the stack and
later rolled back when the stack is popped.ChoicePointIntArray
ChoicePointStack
so the changes can be pushed onto the stack and
later rolled back when the stack is popped.ChoicePointLongArray
ChoicePointStack
so the changes can be pushed onto the stack and
later rolled back when the stack is popped.ChoicePointMultiDoubleArray
ChoicePointStack
so the changes can be pushed onto the stack and
later rolled back when the stack is popped.ChoicePointMultiLongArray
ChoicePointStack
so the changes can be pushed onto the stack and
later rolled back when the stack is popped.ChoicePointMultiIntArray
ChoicePointStack
so the changes can be pushed onto the stack and
later rolled back when the stack is popped.ChoicePointMultiLongArray
ChoicePointNumArraySet
maintains a set of numeric stacks that
will push and rollback together.ChoicePointNumArraySet
ChoicePointStack
object represents a stack that contains the state of a CSP problem
at decision points of a searching algorithm.ChoicePointStack
object.
ConstraintStore
object is a basic wrapper for an object implementing the
ChoicePointAlgorithm
interface; if no particular constraint propagation algorithm
is specified, a default version is provided.
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