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ChoicePointStack so the changes can be pushed onto the stack and
later rolled back when the stack is popped.ChoicePointStack so the changes can be pushed onto the stack and
later rolled back when the stack is popped.ChoicePointDoubleArray
ChoicePointStack so the changes can be pushed onto the stack and
later rolled back when the stack is popped.ChoicePointDoubleArray
ChoicePointStack so the changes can be pushed onto the stack and
later rolled back when the stack is popped.ChoicePointIntArray
ChoicePointStack so the changes can be pushed onto the stack and
later rolled back when the stack is popped.ChoicePointLongArray
ChoicePointStack so the changes can be pushed onto the stack and
later rolled back when the stack is popped.ChoicePointMultiDoubleArray
ChoicePointStack so the changes can be pushed onto the stack and
later rolled back when the stack is popped.ChoicePointMultiLongArray
ChoicePointStack so the changes can be pushed onto the stack and
later rolled back when the stack is popped.ChoicePointMultiIntArray
ChoicePointStack so the changes can be pushed onto the stack and
later rolled back when the stack is popped.ChoicePointMultiLongArray
ChoicePointNumArraySet maintains a set of numeric stacks that
will push and rollback together.ChoicePointNumArraySet
ChoicePointStack object represents a stack that contains the state of a CSP problem
at decision points of a searching algorithm.ChoicePointStack object.
ConstraintStore object is a basic wrapper for an object implementing the
ChoicePointAlgorithm interface; if no particular constraint propagation algorithm
is specified, a default version is provided.
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